Geobasiertes Learning Management am Beispiel MathCityMap

Authors

  • Iwan Gurjanow Goethe Universität Frankfurt am Main
  • Annika Kanzinger Hochschule für angewandte Wissenschaften RheinMain
  • Joerg Zender Hochschule für angewandte Wissenschaften RheinMain

Keywords:

Gamification, LMS, Learning Management Systems, MathCityMap, collaborative learning, e-learning, location-based learning, spatial information System

Abstract

Mobile devices, especially smartphones, dominated the last decade and changed our lives more than most other inventions after World War II. Today, more people own a smartphone than having access to clean drinking water. Next-generation learning management needs to focus and make better use of mobile devices’ potential. Learning happens everywhere. The learning management of the future should include elements such as gamification (provides additional motivation), trusted learning analytics (for secure learning process monitoring) and authoring tools (helping teachers to create high-quality content in less time and with less effort). And maybe the most crucial point in the development of future Learning Management Systems will be the connection between location and tasks. From the perspective of learning psychology, Learning Management Systems should enable moderate constructivist learning environments. All these aspects are implemented in approaches on the platform MathCityMap.

Published

2021-04-12

Issue

Section

Project reports

URN